

While the Dislocator (which enables you to move objects around) maintains its position in Crypto's arsenal, it can now be used in conjunction with Crypto's other abilities. The major draw is the huge arsenal of weapons and their hilarious/decimating abilities.Ī few of the weapons from previous Destroy All Humans! games will make appearances in Path of the Furon, but the new weapons and Crypto's revised skill-set are definitely the most interesting aspects. Luckily the story is really not that important. What it does lend itself to is abject violence committed alongside some of the most adolescent humor available.

Could you follow all that? It's okay if you couldn't, because the simplistic gameplay exhibited in past Destroy All Humans! games doesn't really lend itself to intricate story arcs.

There's some kind of story associated with Path of the Furon, a meandering ramble that involves the series' anti-hero protagonist Crypto becoming bored of harvesting human DNA, opening a casino, getting rolled by the mob for owning the most popular casino, alien robots from Crypto's own planet coming after him as well, and Crypto fleeing to space and discovering some ancient Furon seer of some kind that lets him in on the secret to happiness: harvesting human DNA. something the franchise has needed since its inception. After getting first-hand experience with the new 360 iteration of the series, Destroy All Humans! Path of the Furon looks as though it could deliver this classic formula in a gorgeous package. This "crazy weapons, loads of killing combined with a destructible environment" formula works, but the Destroy All Humans! series has never truly received the recognition that it deserves for doing a decent job of maintaining the standards we've all come to expect from such games. It's funny, you can't really put games like the Ratchet & Clank series up on a pedestal without also acknowledging the genius behind the extraordinarily simple (but effective) formula.
