


However, you’ll find a typical range of optimisation and performance improvements too.
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There’s obviously a lot of fixes for stability and crashes here, such as a bug that could CTD when turning ray tracing on or off. Things like black screens in some rooms, or overblown lighting during the day have been adjusted. It’s certainly a gorgeous looking game, but it does have some graphical issues that should be addressed in this patch. It’s almost as if they’re learning from their past mistakes, but I don’t want to get carried away with the praise here. However, so far, it does seem Ubisoft got more right than they did wrong this time around. We’ve been busy benchmarking more of Watch Dogs: Legion than we’ve had the pleasure of playing.
